Thanks Eddie, I think it should look good moving in a game. I'm really tempted to do some more aeoroplanes, as they're all so stunning in their Burma colours. Then there's a little bulldozer and scraper, that could fit in a glider. If on landing it came adrift, pulleys would pull the pilots compartment out of the way! That must have been bloody scary. I did find raf fonts but one of them looks just like the font I used. My font has a rounder number eight in the plane's tail number. Some it's squarer, anybody that fussed on this point? I can change it no bother, just a faff. I found the fonts on a site called military meshes, I should have looked sooner but these guys are pretty scary. I once put up a normal map image of three links in a chain. I was building the Bismark, and thought to hell with making chains for the railings. Some people there went ape! "No, no, you have to make proper chains." There are images on that site where you could zoom in on the handrails of a Bismark model and see the proper links of a german style chain!!! I think that's barking myself. But no, forget planes and ships, I have to do the gurkha next, I need a game figure to help me get people on board for the game. I've even found a model mule for him but it's hopeless to repair for a game. I'll have to use it as a background image and rebuild a new one. Nine tenths of the work on a figure is sculpting detail onto a low poly mesh, then turning that into a normal map, to give the lumps and bumps, then painting the figure so that he looks like he's been in the wars. I'm looking forward to that stage, as chindits could look like fabulously beat up game figures. Another question though. on an actual mission what did they have with them? I take it they weren't carrying a full pack but they could be ambushed in full pack, was the first thing to do, get down and squirm out of your pack, or cover your bren gun people while they did that?